*Air teleports in, looking a bit worried. Now is the moment he'd been almost dreading. He has to see how badly damaged his brothers are. He hesitates to really do anything immediately though, if just because he feels a little bit uneasy from earlier and the fact that he knows Wind has the override...*
*To Elec, Metal looks like the most damaged of the group, but he knows very very little about repairs. Also, he's been trying not to look too closely while he waited for the others.*
*Quint smiles at Air again, after he's moved the chairs. He's mostly recovered from his bad reaction to the recording... as long as he doesn't think about it.*
*He's almost certain the CR will be able to repair the others. But then, he has to believe that if he's to have any hope regarding events in his own universe*
*Air looks a little uneasy, but decides that of them, it'd probably be best to focus on Crash and Quick first, since he's not sure how the other two will react to being reactivated.*
*sadly* I'm not even going to consider messing with Flash or Metal til Quick and Crash can help me deal with them. They might be a bit difficult without the other two to back me up...
*Air looks over to where Quick is laying on the towels. He approaches, giving Quick a careful look over, just to see how much damage was done externally. He know what to expect of the internal damage. Few cracks in the armor. Right arm appears to be damaged. A few hoof marks on him. All in all, not too bad.*
*voice taking on a slightly detached tone, almost as though Air is trying to forget that these are family* I'm thinking we should probably start with Quick first. I'm a bit concerned about how bad the internals were damaged.
*Elec nods at the comment about Flash and Metal* After all they've been through, that's sensible. Especially Metal... *Elec shivers slightly, not wanting to imagine what that might have been like - even though the thought keeps occuring to him ever since hearing what happened to his alternate.*
*Quint nods* Ok. The CR can run a scan, and then we'll know what's wrong, because it can compare it to the scan I made before we went to help you that one time.
*Terrorsaur had gone out for a quick flight, to relax after the fuss. He lands, transforms, and walks into the cave just in time to catch the end of the conversation.*
*softly, letting a tinge of sadness into his voice* Flash will be fine, he won't even remember anything. It's the explaining what's happened since he went offline that will be awkward. It's been a long time. Metal worries me. Between what might have already happened to him with Wind and the things he doesn't know about yet...
*pauses, forcing himself to try to avoid thinking about this emotionally before responding to Terrorsaur* That would be good, if you don't mind. He's not that heavy compared to some of us, but I'm a little worried I might end up dropping him.
*Air isn't likely to mention it, but he's still scared that Wind might manage to get through whatever is blocking the radio override to start his transmissions again. He might end up dropping Quick if that were to happen while he was moving him...*
*Terrorsaur misunderstands the trace of discomfort he catches and replies* Don't worry. I used to live in an art gallery. I know what 'fragile' means.
*there's a slightly uneasy look in his optics as he mentions that part of his past, and he avoids their gaze for a moment. Then he picks Quick up very gently to carry him across the cave and place him on the grating in the CR chamber*
*Quint warps back, backpack in hand, and a metool by one foot. He quickly pulls a small portable computer from the backpack and looks through the files for the scan he'd made of Quick just before they'd gone to catch Air when he was under the control of that chip.*
*He finds it soon enough and works on copying the file to the Predacon computer. Luckily, the problem of setting up an interface between alien technologies had already been solved previous to this*
*The Predacon decrypts the alien data format into something it understands, as the CR grating lowers Quick into the nanite-suspension liquid*
*The CR scans Quick again, running a comparison between the scans. Then, since Quint set the CR to manual, it lists the differences - what it's default setting would assume as damage.*
*It also has a second list of things it suspects are remaining damage in the first scan. And, of course, there is the usual way to tell the CR about damage that it was unable to recognize*
((One of the things it might list as suspected 'damage' in the first scan could be the DWN marking, since Quint did figure out enough to have the CR remove the RKN marking he had.))
((Would have replied sooner, but I got no post reply notice.))
*softly* Thanks. Elec, the reason it's so awkward really for Flash is that he won't know about him. At all.
*Air approaches the computer, getting up on one of the chairs Quint had moved so that he can actually reach the computer. He looks at it nervously, a bit uneasy with the technology. He's used to just figuring out whats wrong and fixing it manually. Air winces a little as he sees what the big part of the problem was.* Quick might not have deactivated from the damage directly, from the way this looks. He wouldn't have been able to move like this. He might have even deactivated himself to look like he was completely gone.
Why does that sound like bad news? *Elec asks, sounding concerned. It's not like they'd have any of the overrides for things like that, like Dr. Wily would.*
*sighs* Nah, it's not that serious. As long as he knows that he can move again when he's reactivated, he shouldn't shut himself off. A couple of internal parts that majorly influence movement were destroyed by Flash's weapon.
*Air's words sound somewhat confident, but there is the little key word in the second sentence. Shouldn't. Air's really never repaired Quick in a situation like this, where, for all Quick knows on being reactivated, he could be in Wind's hands.*
*looking over the rest* Not too bad otherwise. A little bit here and there. *pauses, before asking, a bit puzzled at something* Why would it consider the DWN marking damage?
*Quint looks embarrassed for a moment, fidgeting slightly* Um, I think maybe the computer remembers that because I figured out enough to tell it to remove mine. I was on a Little League team part of the summer and I really didn't want anyone asking why I had a weird tattoo.
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Date: 2005-11-30 06:53 am (UTC)no subject
Date: 2005-11-30 08:07 am (UTC)no subject
Date: 2005-11-30 08:11 am (UTC)no subject
Date: 2005-11-30 08:13 am (UTC)no subject
Date: 2005-11-30 08:14 am (UTC)no subject
Date: 2005-11-30 08:28 am (UTC)*He's almost certain the CR will be able to repair the others. But then, he has to believe that if he's to have any hope regarding events in his own universe*
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Date: 2005-11-30 09:14 am (UTC)*sadly* I'm not even going to consider messing with Flash or Metal til Quick and Crash can help me deal with them. They might be a bit difficult without the other two to back me up...
*Air looks over to where Quick is laying on the towels. He approaches, giving Quick a careful look over, just to see how much damage was done externally. He know what to expect of the internal damage. Few cracks in the armor. Right arm appears to be damaged. A few hoof marks on him. All in all, not too bad.*
*voice taking on a slightly detached tone, almost as though Air is trying to forget that these are family* I'm thinking we should probably start with Quick first. I'm a bit concerned about how bad the internals were damaged.
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Date: 2005-11-30 09:52 am (UTC)no subject
Date: 2005-11-30 09:55 am (UTC)*He heads over to help*
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Date: 2005-11-30 09:57 am (UTC)no subject
Date: 2005-11-30 10:05 am (UTC)*he warps out quickly, hoping to be back as soon as possible*
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Date: 2005-11-30 10:10 am (UTC)Want me to move him?
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Date: 2005-11-30 09:16 pm (UTC)*pauses, forcing himself to try to avoid thinking about this emotionally before responding to Terrorsaur* That would be good, if you don't mind. He's not that heavy compared to some of us, but I'm a little worried I might end up dropping him.
*Air isn't likely to mention it, but he's still scared that Wind might manage to get through whatever is blocking the radio override to start his transmissions again. He might end up dropping Quick if that were to happen while he was moving him...*
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Date: 2005-11-30 09:36 pm (UTC)*there's a slightly uneasy look in his optics as he mentions that part of his past, and he avoids their gaze for a moment. Then he picks Quick up very gently to carry him across the cave and place him on the grating in the CR chamber*
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Date: 2005-11-30 09:44 pm (UTC)*He finds it soon enough and works on copying the file to the Predacon computer. Luckily, the problem of setting up an interface between alien technologies had already been solved previous to this*
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Date: 2005-11-30 09:52 pm (UTC)*The CR scans Quick again, running a comparison between the scans. Then, since Quint set the CR to manual, it lists the differences - what it's default setting would assume as damage.*
*It also has a second list of things it suspects are remaining damage in the first scan. And, of course, there is the usual way to tell the CR about damage that it was unable to recognize*
*it waits to be told what to repair*
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Date: 2005-11-30 09:53 pm (UTC)no subject
Date: 2005-11-30 10:08 pm (UTC)no subject
Date: 2005-12-01 12:17 am (UTC)*softly* Thanks. Elec, the reason it's so awkward really for Flash is that he won't know about him. At all.
*Air approaches the computer, getting up on one of the chairs Quint had moved so that he can actually reach the computer. He looks at it nervously, a bit uneasy with the technology. He's used to just figuring out whats wrong and fixing it manually. Air winces a little as he sees what the big part of the problem was.* Quick might not have deactivated from the damage directly, from the way this looks. He wouldn't have been able to move like this. He might have even deactivated himself to look like he was completely gone.
no subject
Date: 2005-12-01 12:45 am (UTC)((Yeah, e-mail notification is being naughty again))
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Date: 2005-12-01 12:47 am (UTC)no subject
Date: 2005-12-01 12:48 am (UTC)no subject
Date: 2005-12-01 02:34 am (UTC)*Air's words sound somewhat confident, but there is the little key word in the second sentence. Shouldn't. Air's really never repaired Quick in a situation like this, where, for all Quick knows on being reactivated, he could be in Wind's hands.*
*looking over the rest* Not too bad otherwise. A little bit here and there. *pauses, before asking, a bit puzzled at something* Why would it consider the DWN marking damage?
no subject
Date: 2005-12-01 02:47 am (UTC)(there's a new row started down below)
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Date: 2005-12-01 02:51 am (UTC)